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Kohi Game Engine
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#include <kmodel_system.h>
Data Fields | |
| kname | name |
| u32 | pos_count |
| anim_key_vec3 * | positions |
| u32 | scale_count |
| anim_key_vec3 * | scales |
| u32 | rot_count |
| anim_key_quat * | rotations |
| kname name |
| u32 pos_count |
| anim_key_vec3* positions |
| u32 rot_count |
| anim_key_quat* rotations |
| u32 scale_count |
| anim_key_vec3* scales |