Kohi Game Engine
kmodel_channel Struct Reference

#include <kmodel_system.h>

Data Fields

kname name
 
u32 pos_count
 
anim_key_vec3positions
 
u32 scale_count
 
anim_key_vec3scales
 
u32 rot_count
 
anim_key_quatrotations
 

Field Documentation

◆ name

kname name

◆ pos_count

u32 pos_count

◆ positions

anim_key_vec3* positions

◆ rot_count

u32 rot_count

◆ rotations

anim_key_quat* rotations

◆ scale_count

u32 scale_count

◆ scales

anim_key_vec3* scales

The documentation for this struct was generated from the following file: