Kohi Game Engine
kintersect_result Struct Reference

#include <kmath.h>

Data Fields

vec3 normal
 
vec3 closest_point_a
 
vec3 closest_point_b
 
f32 depth
 

Field Documentation

◆ closest_point_a

vec3 closest_point_a

◆ closest_point_b

vec3 closest_point_b

◆ depth

f32 depth

◆ normal

vec3 normal

The documentation for this struct was generated from the following file: