Kohi Game Engine
keditor_gizmo_pass_render_data Struct Reference

#include <editor.h>

Data Fields

mat4 projection
 
mat4 view
 
b8 visible
 
kdebug_geometry_render_data geometry
 
mat4 gizmo_transform
 
b8 do_pass
 

Field Documentation

◆ do_pass

b8 do_pass

◆ geometry

◆ gizmo_transform

mat4 gizmo_transform

◆ projection

mat4 projection

◆ view

mat4 view

◆ visible

b8 visible

The documentation for this struct was generated from the following file: