Kohi Game Engine
hm_terrain_render_data Struct Reference

#include <kforward_renderer.h>

Data Fields

kmaterial_instance material_instance
 
ktransform transform
 
u32 chunk_count
 
hm_terrain_chunk_render_datachunks
 

Field Documentation

◆ chunk_count

u32 chunk_count

◆ chunks

◆ material_instance

kmaterial_instance material_instance

◆ transform

ktransform transform

The documentation for this struct was generated from the following file: