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Kohi Game Engine
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#include <kforward_renderer.h>
Data Fields | |
| kmaterial_instance | material_instance |
| ktransform | transform |
| u32 | chunk_count |
| hm_terrain_chunk_render_data * | chunks |
| u32 chunk_count |
| hm_terrain_chunk_render_data* chunks |
| kmaterial_instance material_instance |
| ktransform transform |