Kohi Game Engine
hm_terrain_chunk_render_data Struct Reference

#include <kforward_renderer.h>

Data Fields

u64 vertex_offset
 
u64 extended_vertex_offset
 
u64 vertex_count
 
u64 index_offset
 
u64 index_count
 

Field Documentation

◆ extended_vertex_offset

u64 extended_vertex_offset

◆ index_count

u64 index_count

◆ index_offset

u64 index_offset

◆ vertex_count

u64 vertex_count

◆ vertex_offset

u64 vertex_offset

The documentation for this struct was generated from the following file: