Kohi Game Engine
extents_2d Struct Reference

Represents the extents of a 2d object. More...

#include <math_types.h>

Data Fields

vec2 min
 The minimum extents of the object. More...
 
vec2 max
 The maximum extents of the object. More...
 

Detailed Description

Represents the extents of a 2d object.

Field Documentation

◆ max

vec2 max

The maximum extents of the object.

◆ min

vec2 min

The minimum extents of the object.


The documentation for this struct was generated from the following file: