Kohi Game Engine
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Represents the extents of a 2d object. More...
#include <math_types.h>
Data Fields | |
vec2 | min |
The minimum extents of the object. More... | |
vec2 | max |
The maximum extents of the object. More... | |
Represents the extents of a 2d object.
vec2 max |
The maximum extents of the object.
vec2 min |
The minimum extents of the object.