Kohi Game Engine
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#include <editor_gizmo.h>
u8 current_axis_index |
u32 extents_count |
geometry geo |
u32 index_count |
u32* indices |
plane_3d interaction_plane |
plane_3d interaction_plane_back |
vec3 interaction_start_pos |
vec3 last_interaction_pos |
extents_3d* mode_extents |
u32 vertex_count |
colour_vertex_3d* vertices |