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◆ PACKAGE_NAME_RUNTIME
#define PACKAGE_NAME_RUNTIME "Kohi.Runtime" |
◆ SHADER_NAME_RUNTIME_COLOUR_3D
#define SHADER_NAME_RUNTIME_COLOUR_3D "Shader.Colour3D" |
◆ SHADER_NAME_RUNTIME_MATERIAL_BLENDED
#define SHADER_NAME_RUNTIME_MATERIAL_BLENDED "Shader.MaterialBlended" |
◆ SHADER_NAME_RUNTIME_MATERIAL_STANDARD
#define SHADER_NAME_RUNTIME_MATERIAL_STANDARD "Shader.MaterialStandard" |
◆ SHADER_NAME_RUNTIME_MATERIAL_WATER
#define SHADER_NAME_RUNTIME_MATERIAL_WATER "Shader.MaterialWater" |
◆ SHADER_NAME_RUNTIME_SHADOW_STATICMESH
#define SHADER_NAME_RUNTIME_SHADOW_STATICMESH "Shader.Shadow_StaticMesh" |
◆ SHADER_NAME_RUNTIME_SHADOW_TERRAIN
#define SHADER_NAME_RUNTIME_SHADOW_TERRAIN "Shader.Shadow_Terrain" |