Kohi Game Engine
runtime_defines.h
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1 #pragma once
2 
3 // The standard name of the runtime package.
4 #define PACKAGE_NAME_RUNTIME "Kohi.Runtime"
5 
6 #define SHADER_NAME_RUNTIME_COLOUR_3D "Shader.Colour3D"
7 #define SHADER_NAME_RUNTIME_MATERIAL_STANDARD "Shader.MaterialStandard"
8 #define SHADER_NAME_RUNTIME_MATERIAL_WATER "Shader.MaterialWater"
9 #define SHADER_NAME_RUNTIME_MATERIAL_BLENDED "Shader.MaterialBlended"
10 
11 #define SHADER_NAME_RUNTIME_SHADOW_STATICMESH "Shader.Shadow_StaticMesh"
12 #define SHADER_NAME_RUNTIME_SHADOW_TERRAIN "Shader.Shadow_Terrain"
13 
14 #define SHADER_NAME_RUNTIME_SKYBOX "Shader.Skybox"