Kohi Game Engine
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#include <defines.h>
#include <identifiers/khandle.h>
#include <math/math_types.h>
#include "core_audio_types.h"
#include "kresources/kresource_types.h"
Go to the source code of this file.
Data Structures | |
struct | kaudio_instance |
struct | kaudio_backend_config |
The configuration for an audio backend. More... | |
struct | kaudio_backend_interface |
Typedefs | |
typedef struct kaudio_instance | kaudio_instance |
typedef struct kaudio_backend_config | kaudio_backend_config |
The configuration for an audio backend. More... | |
typedef struct kaudio_backend_interface | kaudio_backend_interface |
typedef struct kaudio_backend_config kaudio_backend_config |
The configuration for an audio backend.
typedef struct kaudio_backend_interface kaudio_backend_interface |
typedef struct kaudio_instance kaudio_instance |