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Kohi Game Engine
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#include <core_audio_types.h>#include <defines.h>#include <identifiers/khandle.h>#include <math/math_types.h>Go to the source code of this file.
Data Structures | |
| struct | kaudio_instance |
| struct | kaudio_backend_config |
| The configuration for an audio backend. More... | |
| struct | kaudio_backend_interface |
Macros | |
| #define | INVALID_KAUDIO INVALID_ID_U16 |
Typedefs | |
| typedef u16 | kaudio |
| typedef struct kaudio_instance | kaudio_instance |
| typedef struct kaudio_backend_config | kaudio_backend_config |
| The configuration for an audio backend. More... | |
| typedef struct kaudio_backend_interface | kaudio_backend_interface |
| #define INVALID_KAUDIO INVALID_ID_U16 |
| typedef struct kaudio_backend_config kaudio_backend_config |
The configuration for an audio backend.
| typedef struct kaudio_backend_interface kaudio_backend_interface |
| typedef struct kaudio_instance kaudio_instance |