Kohi Game Engine
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#include <application_types.h>
#include <defines.h>
#include <math/math_types.h>
#include <renderer/rendergraph.h>
#include <systems/camera_system.h>
#include "audio/audio_types.h"
#include "editor/editor_gizmo.h"
#include "renderer/viewport.h"
#include "resources/simple_scene.h"
#include <core/clock.h>
#include <core/keymap.h>
#include <resources/skybox.h>
#include <resources/ui_text.h>
#include <systems/light_system.h>
#include "debug_console.h"
Go to the source code of this file.
Data Structures | |
struct | selected_object |
struct | testbed_game_state |
struct | testbed_application_frame_data |
Typedefs | |
typedef struct selected_object | selected_object |
typedef struct testbed_game_state | testbed_game_state |
typedef struct testbed_application_frame_data | testbed_application_frame_data |
typedef struct selected_object selected_object |
typedef struct testbed_application_frame_data testbed_application_frame_data |
typedef struct testbed_game_state testbed_game_state |