Kohi Game Engine
|
A 2-element vector. More...
#include <math_types.h>
Data Fields | |
f32 | elements [2] |
An array of x, y. More... | |
struct { | |
union { | |
f32 x | |
The first element. More... | |
f32 r | |
The first element. More... | |
f32 s | |
The first element. More... | |
f32 u | |
The first element. More... | |
} | |
union { | |
f32 y | |
The second element. More... | |
f32 g | |
The second element. More... | |
f32 t | |
The second element. More... | |
f32 v | |
The second element. More... | |
} | |
}; | |
A 2-element vector.
struct { ... } |
f32 elements[2] |
An array of x, y.
f32 g |
The second element.
f32 r |
The first element.
f32 s |
The first element.
f32 t |
The second element.
f32 u |
The first element.
f32 v |
The second element.
f32 x |
The first element.
f32 y |
The second element.