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Kohi Game Engine
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Contains swapchain support information and capabilities. More...
#include <vulkan_types.h>
Data Fields | |
| VkSurfaceCapabilitiesKHR | capabilities |
| The surface capabilities. More... | |
| u32 | format_count |
| The number of available surface formats. More... | |
| VkSurfaceFormatKHR * | formats |
| An array of the available surface formats. More... | |
| u32 | present_mode_count |
| The number of available presentation modes. More... | |
| VkPresentModeKHR * | present_modes |
| An array of available presentation modes. More... | |
Contains swapchain support information and capabilities.
| VkSurfaceCapabilitiesKHR capabilities |
The surface capabilities.
| u32 format_count |
The number of available surface formats.
| VkSurfaceFormatKHR* formats |
An array of the available surface formats.
| u32 present_mode_count |
The number of available presentation modes.
| VkPresentModeKHR* present_modes |
An array of available presentation modes.