Kohi Game Engine
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Contains swapchain support information and capabilities. More...
#include <vulkan_types.h>
Data Fields | |
VkSurfaceCapabilitiesKHR | capabilities |
The surface capabilities. More... | |
u32 | format_count |
The number of available surface formats. More... | |
VkSurfaceFormatKHR * | formats |
An array of the available surface formats. More... | |
u32 | present_mode_count |
The number of available presentation modes. More... | |
VkPresentModeKHR * | present_modes |
An array of available presentation modes. More... | |
Contains swapchain support information and capabilities.
VkSurfaceCapabilitiesKHR capabilities |
The surface capabilities.
u32 format_count |
The number of available surface formats.
VkSurfaceFormatKHR* formats |
An array of the available surface formats.
u32 present_mode_count |
The number of available presentation modes.
VkPresentModeKHR* present_modes |
An array of available presentation modes.