Kohi Game Engine
vulkan_shader_stage_config Struct Reference

Configuration for a shader stage, such as vertex or fragment. More...

#include <vulkan_types.h>

Data Fields

VkShaderStageFlagBits stage
 The shader stage bit flag. More...
 
char file_name [255]
 The shader file name. More...
 

Detailed Description

Configuration for a shader stage, such as vertex or fragment.

Field Documentation

◆ file_name

char file_name[255]

The shader file name.

◆ stage

VkShaderStageFlagBits stage

The shader stage bit flag.


The documentation for this struct was generated from the following file: