Kohi Game Engine
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Configuration for a shader stage, such as vertex or fragment. More...
#include <vulkan_types.h>
Data Fields | |
VkShaderStageFlagBits | stage |
The shader stage bit flag. More... | |
char | file_name [255] |
The shader file name. More... | |
Configuration for a shader stage, such as vertex or fragment.
char file_name[255] |
The shader file name.
VkShaderStageFlagBits stage |
The shader stage bit flag.