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Kohi Game Engine
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The state for a shader binding set. More...
#include <vulkan_types.h>
Data Fields | |
| u32 | max_instance_count |
| vulkan_shader_binding_set_instance_state * | instances |
| u8 | binding_count |
| vulkan_shader_binding * | bindings |
| u8 | texture_binding_count |
| the number of texture bindings for this binding set. More... | |
| u8 | ssbo_binding_count |
| the number of storage buffer bindings for this binding set. More... | |
| u8 | sampler_binding_count |
| the number of sampler bindings for this binding set. More... | |
The state for a shader binding set.
| u8 binding_count |
| vulkan_shader_binding* bindings |
| vulkan_shader_binding_set_instance_state* instances |
| u32 max_instance_count |
| u8 sampler_binding_count |
the number of sampler bindings for this binding set.
| u8 ssbo_binding_count |
the number of storage buffer bindings for this binding set.
| u8 texture_binding_count |
the number of texture bindings for this binding set.