Kohi Game Engine
terrain_chunk_lod Struct Reference

#include <terrain.h>

Data Fields

u32 surface_index_count
 The index count for the chunk surface. More...
 
u32 total_index_count
 The total index count, including those for side skirts. More...
 
u32indices
 The index data. More...
 
u64 index_buffer_offset
 The offset from the beginning of the index buffer. More...
 

Field Documentation

◆ index_buffer_offset

u64 index_buffer_offset

The offset from the beginning of the index buffer.

◆ indices

u32* indices

The index data.

◆ surface_index_count

u32 surface_index_count

The index count for the chunk surface.

◆ total_index_count

u32 total_index_count

The total index count, including those for side skirts.


The documentation for this struct was generated from the following file: