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Kohi Game Engine
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#include <stb_truetype.h>
Data Fields | |
| void * | user_allocator_context |
| void * | pack_info |
| int | width |
| int | height |
| int | stride_in_bytes |
| int | padding |
| int | skip_missing |
| unsigned int | h_oversample |
| unsigned int | v_oversample |
| unsigned char * | pixels |
| void * | nodes |
| unsigned int h_oversample |
| int height |
| void* nodes |
| void* pack_info |
| int padding |
| unsigned char* pixels |
| int skip_missing |
| int stride_in_bytes |
| void* user_allocator_context |
| unsigned int v_oversample |
| int width |