Kohi Game Engine
|
#include <stb_truetype.h>
Data Fields | |
void * | user_allocator_context |
void * | pack_info |
int | width |
int | height |
int | stride_in_bytes |
int | padding |
int | skip_missing |
unsigned int | h_oversample |
unsigned int | v_oversample |
unsigned char * | pixels |
void * | nodes |
unsigned int h_oversample |
int height |
void* nodes |
void* pack_info |
int padding |
unsigned char* pixels |
int skip_missing |
int stride_in_bytes |
void* user_allocator_context |
unsigned int v_oversample |
int width |