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Kohi Game Engine
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#include <stb_image.h>
Data Fields | |
| int(* | read )(void *user, char *data, int size) |
| void(* | skip )(void *user, int n) |
| int(* | eof )(void *user) |
| int(* eof) (void *user) |
| int(* read) (void *user, char *data, int size) |
| void(* skip) (void *user, int n) |