Kohi Game Engine
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Configuration for a uniform. More...
#include <resource_types.h>
Data Fields | |
u8 | name_length |
The length of the name. More... | |
char * | name |
The name of the uniform. More... | |
u16 | size |
The size of the uniform. More... | |
u32 | location |
The location of the uniform. More... | |
shader_uniform_type | type |
The type of the uniform. More... | |
shader_scope | scope |
The scope of the uniform. More... | |
Configuration for a uniform.
u32 location |
The location of the uniform.
char* name |
The name of the uniform.
u8 name_length |
The length of the name.
shader_scope scope |
The scope of the uniform.
u16 size |
The size of the uniform.
shader_uniform_type type |
The type of the uniform.