|
Kohi Game Engine
|
The configuration for a single stage of the shader. More...
#include <core_render_types.h>
Data Fields | |
| shader_stage | stage |
| The shader stage the config is for. More... | |
| struct kresource_text * | resource |
| A pointer to the text resource containing the shader source. More... | |
| kname | resource_name |
| The name of the resource. More... | |
| kname | package_name |
| The name of the package containing the resource. More... | |
The configuration for a single stage of the shader.
| kname package_name |
The name of the package containing the resource.
| struct kresource_text* resource |
A pointer to the text resource containing the shader source.
| kname resource_name |
The name of the resource.
| shader_stage stage |
The shader stage the config is for.