Kohi Game Engine
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The configuration for a single stage of the shader. More...
#include <core_render_types.h>
Data Fields | |
shader_stage | stage |
The shader stage the config is for. More... | |
struct kresource_text * | resource |
A pointer to the text resource containing the shader source. More... | |
kname | resource_name |
The name of the resource. More... | |
kname | package_name |
The name of the package containing the resource. More... | |
The configuration for a single stage of the shader.
kname package_name |
The name of the package containing the resource.
struct kresource_text* resource |
A pointer to the text resource containing the shader source.
kname resource_name |
The name of the resource.
shader_stage stage |
The shader stage the config is for.