Kohi Game Engine
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Represents a single shader vertex attribute. More...
#include <shader_system.h>
Data Fields | |
char * | name |
The attribute name. More... | |
shader_attribute_type | type |
The attribute type. More... | |
u32 | size |
The attribute size in bytes. More... | |
Represents a single shader vertex attribute.
char* name |
The attribute name.
u32 size |
The attribute size in bytes.
The attribute type.