Kohi Game Engine
scene_node_attachment_static_mesh_config Struct Reference

#include <core_resource_types.h>

Data Fields

scene_node_attachment_config base
 
kname asset_name
 
kname package_name
 

Field Documentation

◆ asset_name

kname asset_name

◆ base

◆ package_name

kname package_name

The documentation for this struct was generated from the following file: