Kohi Game Engine
Data Fields
scene_node_attachment_hit_sphere_config Struct Reference
#include <
core_resource_types.h
>
Data Fields
scene_node_attachment_config
base
f32
radius
Field Documentation
◆
base
scene_node_attachment_config
base
◆
radius
f32
radius
The documentation for this struct was generated from the following file:
kohi.core/src/
core_resource_types.h
scene_node_attachment_hit_sphere_config
Generated by
1.9.1