Kohi Game Engine
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The header data for binary resource types. More...
#include <resource_types.h>
Data Fields | |
u32 | magic_number |
A magic number indicating the file as a kohi binary file. More... | |
u8 | resource_type |
The resource type. Maps to the enum resource_type. More... | |
u8 | version |
The format version this resource uses. More... | |
u16 | reserved |
Reserved for future header data.. More... | |
The header data for binary resource types.
u32 magic_number |
A magic number indicating the file as a kohi binary file.
u16 reserved |
Reserved for future header data..
The resource type. Maps to the enum resource_type.
u8 version |
The format version this resource uses.