Kohi Game Engine
rendergraph_source Struct Reference

#include <rendergraph.h>

Data Fields

char * name
 
rendergraph_source_type type
 
rendergraph_source_origin origin
 
texture ** textures
 

Field Documentation

◆ name

char* name

◆ origin

◆ textures

texture** textures

◆ type


The documentation for this struct was generated from the following file: