Kohi Game Engine
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#include <renderer_frontend.h>
Data Fields | |
const char * | application_name |
const char * | backend_plugin_name |
b8 | vsync |
b8 | enable_validation |
b8 | power_saving |
b8 | triple_buffering_enabled |
u16 | max_shader_count |
const char* application_name |
const char* backend_plugin_name |
b8 enable_validation |
u16 max_shader_count |
b8 power_saving |
b8 triple_buffering_enabled |
b8 vsync |