Kohi Game Engine
renderbuffer_queued_deletion Struct Reference

Represents a queued renderbuffer deletion. More...

#include <renderer_types.h>

Data Fields

u8 frames_until_delete
 The number of frames remaining until the deletion occurs. More...
 
krange range
 The range to be deleted. Considered a "free" slot if range's values are 0. More...
 

Detailed Description

Represents a queued renderbuffer deletion.

Field Documentation

◆ frames_until_delete

u8 frames_until_delete

The number of frames remaining until the deletion occurs.

◆ range

krange range

The range to be deleted. Considered a "free" slot if range's values are 0.


The documentation for this struct was generated from the following file: