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Kohi Game Engine
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Represents a queued renderbuffer deletion. More...
#include <renderer_types.h>
Data Fields | |
| u8 | frames_until_delete |
| The number of frames remaining until the deletion occurs. More... | |
| krange | range |
| The range to be deleted. Considered a "free" slot if range's values are 0. More... | |
Represents a queued renderbuffer deletion.
| u8 frames_until_delete |
The number of frames remaining until the deletion occurs.
| krange range |
The range to be deleted. Considered a "free" slot if range's values are 0.