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Kohi Game Engine
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A simple queue container. Elements are popped off the queue in the same order they were pushed to it. More...
#include <queue.h>
Data Fields | |
| u32 | element_size |
| The element size in bytes. More... | |
| u32 | element_count |
| The current element count. More... | |
| u32 | allocated |
| The total amount of currently-allocated memory. More... | |
| void * | memory |
| The allocated memory block. More... | |
A simple queue container. Elements are popped off the queue in the same order they were pushed to it.
| u32 allocated |
The total amount of currently-allocated memory.
| u32 element_count |
The current element count.
| u32 element_size |
The element size in bytes.
| void* memory |
The allocated memory block.