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    Kohi Game Engine
    
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A simple queue container. Elements are popped off the queue in the same order they were pushed to it. More...
#include <queue.h>
Data Fields | |
| u32 | element_size | 
| The element size in bytes.  More... | |
| u32 | element_count | 
| The current element count.  More... | |
| u32 | allocated | 
| The total amount of currently-allocated memory.  More... | |
| void * | memory | 
| The allocated memory block.  More... | |
A simple queue container. Elements are popped off the queue in the same order they were pushed to it.
| u32 allocated | 
The total amount of currently-allocated memory.
| u32 element_count | 
The current element count.
| u32 element_size | 
The element size in bytes.
| void* memory | 
The allocated memory block.