Kohi Game Engine
platform_system_config Struct Reference

#include <platform.h>

Data Fields

const char * application_name
 application_name The name of the application. More...
 
i32 x
 x The initial x position of the main window. More...
 
i32 y
 y The initial y position of the main window. More...
 
i32 width
 width The initial width of the main window. More...
 
i32 height
 height The initial height of the main window. More...
 

Field Documentation

◆ application_name

const char* application_name

application_name The name of the application.

◆ height

i32 height

height The initial height of the main window.

◆ width

i32 width

width The initial width of the main window.

◆ x

i32 x

x The initial x position of the main window.

◆ y

i32 y

y The initial y position of the main window.


The documentation for this struct was generated from the following file: