Kohi Game Engine
mesh_simple_scene_config Struct Reference

#include <resource_types.h>

Data Fields

char * name
 
char * resource_name
 
transform transform
 
char * parent_name
 

Field Documentation

◆ name

char* name

◆ parent_name

char* parent_name

◆ resource_name

char* resource_name

◆ transform


The documentation for this struct was generated from the following file: