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Kohi Game Engine
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The configuration for the material system. More...
#include <material_system.h>
Data Fields | |
| u32 | max_material_count |
| The maximum number of loaded materials. More... | |
| u32 | max_instance_count |
| The maximum number of material instances. More... | |
The configuration for the material system.
| u32 max_instance_count |
The maximum number of material instances.
| u32 max_material_count |
The maximum number of loaded materials.