Kohi Game Engine
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#include <resource_types.h>
Data Fields | |
char * | name |
char * | texture_name |
texture_filter | filter_min |
texture_filter | filter_mag |
texture_repeat | repeat_u |
texture_repeat | repeat_v |
texture_repeat | repeat_w |
texture_filter filter_mag |
texture_filter filter_min |
char* name |
texture_repeat repeat_u |
texture_repeat repeat_v |
texture_repeat repeat_w |
char* texture_name |