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Kohi Game Engine
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The data structure for a linear allocator. More...
#include <linear_allocator.h>
Data Fields | |
| u64 | total_size |
| The total size of memory in the allocator. More... | |
| u64 | allocated |
| The amount of memory currently allocated. More... | |
| void * | memory |
| The internal block of memory used by the allocator. More... | |
| b8 | owns_memory |
| Indicates if the allocator owns the memory (meaning it performed the allocation itself) or whether it was provided by an outside source. More... | |
The data structure for a linear allocator.
| u64 allocated |
The amount of memory currently allocated.
| void* memory |
The internal block of memory used by the allocator.
| b8 owns_memory |
Indicates if the allocator owns the memory (meaning it performed the allocation itself) or whether it was provided by an outside source.
| u64 total_size |
The total size of memory in the allocator.