Kohi Game Engine
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A configuration structure used to create new windows. More...
#include <platform.h>
Data Fields | |
i32 | position_x |
i32 | position_y |
u32 | width |
u32 | height |
const char * | title |
const char * | name |
A configuration structure used to create new windows.
u32 height |
const char* name |
i32 position_x |
i32 position_y |
const char* title |
u32 width |