Kohi Game Engine
Data Fields
kwater_plane_render_data Struct Reference
#include <
kforward_renderer.h
>
Data Fields
ktransform
transform
u64
index_buffer_offset
u64
vertex_buffer_offset
kmaterial_instance
material
u8
bound_point_light_count
u8
bound_point_light_indices
[
KMATERIAL_MAX_BOUND_POINT_LIGHTS
]
Field Documentation
◆
bound_point_light_count
u8
bound_point_light_count
◆
bound_point_light_indices
u8
bound_point_light_indices[
KMATERIAL_MAX_BOUND_POINT_LIGHTS
]
◆
index_buffer_offset
u64
index_buffer_offset
◆
material
kmaterial_instance
material
◆
transform
ktransform
transform
◆
vertex_buffer_offset
u64
vertex_buffer_offset
The documentation for this struct was generated from the following file:
kohi.runtime/src/renderer/
kforward_renderer.h
kwater_plane_render_data
Generated by
1.9.1