Kohi Game Engine
kwater_plane_render_data Struct Reference

#include <kforward_renderer.h>

Data Fields

ktransform transform
 
u64 index_buffer_offset
 
u64 vertex_buffer_offset
 
kmaterial_instance material
 
u8 bound_point_light_count
 
u8 bound_point_light_indices [KMATERIAL_MAX_BOUND_POINT_LIGHTS]
 

Field Documentation

◆ bound_point_light_count

u8 bound_point_light_count

◆ bound_point_light_indices

u8 bound_point_light_indices[KMATERIAL_MAX_BOUND_POINT_LIGHTS]

◆ index_buffer_offset

u64 index_buffer_offset

◆ material

◆ transform

ktransform transform

◆ vertex_buffer_offset

u64 vertex_buffer_offset

The documentation for this struct was generated from the following file: