Kohi Game Engine
ksystem_info Struct Reference

#include <platform.h>

Data Fields

char cpu_name [128]
 
u32 cpu_mhz
 
u32 logical_cores
 
u32 physical_cores
 
char cpu_arch [10]
 
u64 ram_total_bytes
 
u64 ram_available_bytes
 
u32 ram_speed_mhz
 
char os_name [64]
 
char os_version [64]
 
char os_build [64]
 
char kernel_version [256]
 
char distro [64]
 
ksystem_info_flag_bits flags
 
kcpu_feature_flag_bits features
 
kstorage_info storage [KMAX_STORAGE_DEVICES]
 
u32 storage_count
 

Field Documentation

◆ cpu_arch

char cpu_arch[10]

◆ cpu_mhz

u32 cpu_mhz

◆ cpu_name

char cpu_name[128]

◆ distro

char distro[64]

◆ features

◆ flags

◆ kernel_version

char kernel_version[256]

◆ logical_cores

u32 logical_cores

◆ os_build

char os_build[64]

◆ os_name

char os_name[64]

◆ os_version

char os_version[64]

◆ physical_cores

u32 physical_cores

◆ ram_available_bytes

u64 ram_available_bytes

◆ ram_speed_mhz

u32 ram_speed_mhz

◆ ram_total_bytes

u64 ram_total_bytes

◆ storage

◆ storage_count

u32 storage_count

The documentation for this struct was generated from the following file: