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Kohi Game Engine
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#include <kforward_renderer.h>
| ktexture default_base_colour |
| u32 hmt_set0_instance_id |
| kshader hmt_shader |
| u32 resolution |
| ktexture shadow_tex |
| u32 sm_default_instance_id |
| u32 sm_set0_instance_id |
| u32* sm_set1_instance_ids |
| u32 sm_set1_max_instances |
| kshader staticmesh_shader |