Kohi Game Engine
kregistry_entry Struct Reference

#include <registry.h>

Data Fields

u64 uniqueid
 
u64 block_size
 
void * block
 
i32 reference_count
 
b8 auto_release
 
kregistry_entry_listener_callbackcallbacks
 

Field Documentation

◆ auto_release

b8 auto_release

◆ block

void* block

◆ block_size

u64 block_size

◆ callbacks

◆ reference_count

i32 reference_count

◆ uniqueid

u64 uniqueid

The documentation for this struct was generated from the following file: