Kohi Game Engine
kmutex Struct Reference

#include <kmutex.h>

Data Fields

void * internal_data
 

Detailed Description

A mutex to be used for synchronization purposes. A mutex (or mutual exclusion) is used to limit access to a resource when there are multiple threads of execution around that resource.

Field Documentation

◆ internal_data

void* internal_data

The documentation for this struct was generated from the following file: