Kohi Game Engine
kmodel_instance_queue_entry Struct Reference

#include <kmodel_system.h>

Data Fields

u16 base_mesh_id
 
u16 instance_id
 
PFN_animated_mesh_loaded callback
 
void * context
 

Field Documentation

◆ base_mesh_id

u16 base_mesh_id

◆ callback

◆ context

void* context

◆ instance_id

u16 instance_id

The documentation for this struct was generated from the following file: