Kohi Game Engine
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A keymap, which holds a list of keymap entries, each with a list of bindings. These are held in an internal stack, and override entries of the keymaps below it in the stack. More...
#include <keymap.h>
Data Fields | |
b8 | overrides_all |
Indicates that all entries are overridden, even ones not defined (effectively blanking them out until this map is popped). More... | |
keymap_entry | entries [KEYS_MAX_KEYS] |
An array of keymap entries, indexed by keycode for quick lookups. More... | |
A keymap, which holds a list of keymap entries, each with a list of bindings. These are held in an internal stack, and override entries of the keymaps below it in the stack.
keymap_entry entries[KEYS_MAX_KEYS] |
An array of keymap entries, indexed by keycode for quick lookups.
b8 overrides_all |
Indicates that all entries are overridden, even ones not defined (effectively blanking them out until this map is popped).