Kohi Game Engine
kdepth_prepass_data Struct Reference

#include <kforward_renderer.h>

Data Fields

kshader depth_prepass_shader
 
u32 shader_set0_instance_id
 

Field Documentation

◆ depth_prepass_shader

kshader depth_prepass_shader

◆ shader_set0_instance_id

u32 shader_set0_instance_id

The documentation for this struct was generated from the following file: