Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
kname | ttf_asset_name |
kname | ttf_asset_package_name |
u32 | face_count |
kasset_system_font_face * | faces |
u32 | font_binary_size |
void * | font_binary |
u32 face_count |
kasset_system_font_face* faces |
void* font_binary |
u32 font_binary_size |
kname ttf_asset_name |
kname ttf_asset_package_name |