Kohi Game Engine
kasset_shader_pipeline Struct Reference

#include <kasset_types.h>

Data Fields

const char * name
 
u8 stage_count
 
kasset_shader_stagestages
 
u8 attribute_count
 
kasset_shader_attributeattributes
 

Field Documentation

◆ attribute_count

u8 attribute_count

◆ attributes

◆ name

const char* name

◆ stage_count

u8 stage_count

◆ stages


The documentation for this struct was generated from the following file: