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Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
| const char * | name |
| u8 | stage_count |
| kasset_shader_stage * | stages |
| u8 | attribute_count |
| kasset_shader_attribute * | attributes |
| u8 attribute_count |
| kasset_shader_attribute* attributes |
| const char* name |
| u8 stage_count |
| kasset_shader_stage* stages |