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Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
| kname | name |
| f32 | duration |
| f32 | ticks_per_second |
| u16 | channel_count |
| kasset_model_channel * | channels |
| u16 channel_count |
| kasset_model_channel* channels |
| f32 duration |
| kname name |
| f32 ticks_per_second |