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Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
| kname | name |
| u32 | width |
| u32 | height |
| u32 | depth |
| u8 | channel_count |
| u8 | mip_levels |
| kpixel_format | format |
| u64 | pixel_array_size |
| u8 * | pixels |
| u8 channel_count |
| u32 depth |
| kpixel_format format |
| u32 height |
| u8 mip_levels |
| kname name |
| u64 pixel_array_size |
| u8* pixels |
| u32 width |