Kohi Game Engine
kasset_image Struct Reference

#include <kasset_types.h>

Data Fields

kname name
 
u32 width
 
u32 height
 
u32 depth
 
u8 channel_count
 
u8 mip_levels
 
kpixel_format format
 
u64 pixel_array_size
 
u8pixels
 

Field Documentation

◆ channel_count

u8 channel_count

◆ depth

u32 depth

◆ format

kpixel_format format

◆ height

u32 height

◆ mip_levels

u8 mip_levels

◆ name

kname name

◆ pixel_array_size

u64 pixel_array_size

◆ pixels

u8* pixels

◆ width

u32 width

The documentation for this struct was generated from the following file: