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Kohi Game Engine
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#include <kasset_types.h>
| i32 atlas_size_x |
| i32 atlas_size_y |
| i32 baseline |
| kname face |
| u32 glyph_count |
| kasset_bitmap_font_glyph* glyphs |
| u32 kerning_count |
| kasset_bitmap_font_kerning* kernings |
| i32 line_height |
| u32 page_count |
| kasset_bitmap_font_page* pages |
| u32 size |