Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
kname | face |
u32 | size |
i32 | line_height |
i32 | baseline |
i32 | atlas_size_x |
i32 | atlas_size_y |
array_kasset_bitmap_font_glyph | glyphs |
array_kasset_bitmap_font_kerning | kernings |
array_kasset_bitmap_font_page | pages |
i32 atlas_size_x |
i32 atlas_size_y |
i32 baseline |
kname face |
array_kasset_bitmap_font_glyph glyphs |
array_kasset_bitmap_font_kerning kernings |
i32 line_height |
array_kasset_bitmap_font_page pages |
u32 size |