Kohi Game Engine
job_system_config Struct Reference

#include <job_system.h>

Data Fields

u8 max_job_thread_count
 
u32type_masks
 

Field Documentation

◆ max_job_thread_count

u8 max_job_thread_count
Parameters
max_job_thread_countThe maximum number of job threads to be spun up. Should be no more than the number of cores on the CPU, minus one to account for the main thread.

◆ type_masks

u32* type_masks
Parameters
type_masksA collection of type masks for each job thread. Must match max_job_thread_count.

The documentation for this struct was generated from the following file: