Kohi Game Engine
freelist Struct Reference

A data structure to be used alongside an allocator for dynamic memory allocation. Tracks free ranges of memory. More...

#include <freelist.h>

Data Fields

void * memory
 The internal state of the freelist. More...
 

Detailed Description

A data structure to be used alongside an allocator for dynamic memory allocation. Tracks free ranges of memory.

Field Documentation

◆ memory

void* memory

The internal state of the freelist.


The documentation for this struct was generated from the following file: