Kohi Game Engine
Data Fields
frame_allocator_int Struct Reference
#include <
frame_data.h
>
Data Fields
void *(*
allocate
)(
u64
size)
void(*
free
)(void *block,
u64
size)
void(*
free_all
)(void)
Field Documentation
◆
allocate
void*(* allocate) (
u64
size)
◆
free
void(* free) (void *block,
u64
size)
◆
free_all
void(* free_all) (void)
The documentation for this struct was generated from the following file:
engine/src/core/
frame_data.h
frame_allocator_int
Generated by
1.9.1